● For your STEM Curriculum Create augmented reality games (Missions) that make it possible for students to learn on the go.
● Can be used in any classroom, from art to science Identify works of art, take photos of specific tree features, or listen to words in a new language Content library contains hundreds of curriculum-aligned, educator-created, ready-to-use Challenges Create your own Challenges for a Mission Access content from Harvard University’s Encyclopedia of Life Preview the Mission in the Agents of Discovery® mobile app, return to the Mission Maker to make changes, then publish it to the app for students to download Students play the Mission in the area you choose, solving educational Challenges based on their surroundings Students can design their own augmented reality games with user-friendly dashboard Dashboard also provides at-a-glance analytics for formative and summative assessment of student progress Adjust your lessons based on real-time data Once students have downloaded the game, a Wi-Fi® or data connection is not needed to play Some uses across the curriculum include: STEM - Students build on their own technical skills by creating their own augmented reality games.
● They also will be able to see math concepts within the context of the real world and engage with math lessons like never before.
● Art Education - Inspires students to create, whether they’re learning about art history or taking photos of crafts they’ve created.
● Literacy - Improve reading and literacy skills with hands-on, real-world activities.
● Physical Education - The mobile game gets students moving.
● Here’s what others are saying about the Agents of Discovery® Educational Platform: “It’s been an amazing experience watching my students get excited about the curriculum and become species experts.
● Game-based learning is incredibly effective, and I’m glad we are using Agency of Discovery® as another one of our tools to educate kids.” - 7th and 8th Grade Science Teacher, Robert C.
● Fisler School “Using the Discovery Agents app and mission builder invited kids to understand a number of different skill sets.
● Not only did they need the research behind the information they were providing in the missions but they needed to understand how to engage users in different types questioning in their challenges.
● Creating a healthy competition amongst students to not only play the game but create the challenges and put them into the missions kept students engaged for weeks.
● Utilizing the game aspects, along with outdoor and active learning was a great way to engage students and others who tried out our missions.” - 4th Grade Teacher “FSD continuously works to empower students’ voice and choice, and the use of technology helps students work toward their goals.
● As educators, we strive to find new resources and opportunities to reach students.” - Superintendent, Fullerton School District “When making these Missions, there were a lot of different things you could do.
● One of my favorite things was to actually make the questions and express myself creatively.” - Grade 7 Student, Fullerton School District License for one teacher.
1. 주문하신 물품의 총 결제금액이 15만원 이상 (환율의 변동에 따라 다를 수 있음) 이면 과부가세가 발생합니다. 관부가세는 고객님께서 부담하시는 금액으로 문자를 통해 입금내역이 발송되며 해당 관세사로 입금하시면 통관처리됩니다.
2. 해외구매 특성상 주문에서 배송까지는 평균 10~15일이 소요됩니다. 간혹 현지 제품 수급에 따라 부득이하게 시일이 더 소요 될 수 있으니 구매시 좀 더 여유있게 주문하시길 권합니다.
3. 해외 내수품인 관계로 A/S에 대해서는 별도의 책임을 지지 않습니다.
4. 해외배송 특성상 주문접수후 배송상태가 배송준비중으로 넘어간 경우 해외에서 국내로의 배송이 이루어지고 있다는 뜻입니다. 따라서 배송준비중으로 배송상태가 넘어간 경우 취소및 반품이 불가하므로 이점 양해 부탁드립니다.
5. 타 해외구매대행 사이트에서 주문하신 물건과 주문날짜가 겹치지않도록 주의해 주십시오. 통관날짜가 같을 경우 합산관세가 부가되게 됩니다.